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Little Princess: Maru Oukoku no Ningyou Hime 2 : ウィキペディア英語版
Little Princess: Marl Ōkoku no Ningyō Hime 2

is a Japan-only role-playing video game from the ''Marl Kingdom'' series. The game was released three times — once in 1999, once as ''Little Princess+1: Marl Ōkoku no Ningyō Hime 2'' in 2000, and then in the PSone Books series in 2001.〔Karl Kalata. (Marl Kingdom at Hardcore Gaming 101 ). Retrieved 2007-10-7〕
''Little Princess'' takes place twelve years after the epilogue of Rhapsody: A Musical Adventure, and features several of the same characters. The tactical role-playing game battle system of Rhapsody was discarded for a more traditional RPG battle system.〔 Like its predecessor, Little Princess includes many musical interludes and focuses on the themes of falling in love and fulfilling your dreams.
The game is currently available for download via the PlayStation Store, and is playable on either the PSP or PlayStation 3. The download became available on May 31, 2007, only in Japan.
==Plot==
Little Princess starts off many years after where ''Rhapsody: A Musical Adventure'' left off. Cornet, having saved Prince Ferdinand in Rhapsody, is now the ruler of Marl Kingdom.〔 They have one daughter, Kururu, named after Cornet's fairy puppet friend/mother. Now twelve years old, Kururu, joined by her best friend Crea Rosenqueen, wants to go on a journey to find her own knight in shining armor.
While taking a walk through the forest, Kururu and Crea are attacked by a dragon and saved by a mysterious boy named Cello, much like how Cornet and Ferdinand met years before. Kururu does not immediately fall in love with Cello (mostly because he calls her "Pumpkin Pants," after her taste in clothing), and initially hates him. Over the course of her quest he repeatedly appears out of nowhere to help her.
Elsewhere, a battle is brewing between the two families of witches—the Marjoly Family (the villains of the first game) and the Akurjo Family. The Akurjo Family is attempting to steal the Shadow of Beauty, a wish-granting gemstone that Marjoly has always treasured (as it is a memento of her first love, Keeldear). To keep the Akurjo Family from taking the jewel, Marjoly breaks it into pieces and scatters the shards across the country. Both of the witch families then begin searching for the shards, each trying to complete the gem first. Kururu, Crea, and Cello are soon involved with the search as well, as Cello needs the Shadow of Beauty to heal his mother's illness. As they work together, Kururu realizes that she is falling in love with Cello.
Once the pieces have all been collected, Kururu gathers the courage to confess her feelings to Cello. The moment she does, it is revealed that Cello's mother is Akurjo, who subsequently teleports away with him.
Kururu, determined not to give up on Cello, battles her way through Akurjo's castle to find Cello. Upon meeting him again, Cello tries to fight Kururu, but finally admits that he loves Kururu as well. He then collapses. Marjoly uses her magic to let Kururu enter Cello's heart to heal him. In this way, Kururu gets to experience his tragic past firsthand.
After the final battle with Akurjo, everyone (including the Marjoly Family) wishes together on the Shadow of Beauty for Akurjo to be healed of her illness. This succeeds, but Akurjo retreats into the Netherworld, saying she needs to cool her head (though Marjoly points out that Akurjo wants to say "thank you", and is just too stubborn to do so). Cello decides to go to the Netherworld to look after his mother, but promises Kururu that he will someday return to her.
Four years later, Kururu and Crea take a walk in the forest (just as they did at the beginning of the game), and again, Cello appears to save them from a dragon.
The game ends there, and its story continues in the second chapter of Tenshi no Present.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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